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Lore of Oakhaven
12 entries
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Oakhaven
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Character
1
Empress Xyla III
The Iron-Blooded ruler of the Ossian Empire, whose veins run with diluted titan marrow and whose dreams are filled with ancient whispers.
Cultures
2
Marrow-Singers
Mystics and poets trained to hear and interpret the whispers emanating from titan marrow deposits, serving as advisors to imperial governors and cult leaders alike.
Titan-Blooded
Humans and other races born with trace amounts of titan essence in their blood, displaying subtle physical mutations and heightened sensitivity to marrow.
Deity
1
The Hollow Pantheon
The dead titans worshipped as gods by the Cult of the Hollow God — twelve fossilized deities whose dreams still echo through their calcified forms.
Historical events
2
The Age of Bones
The era of decline when the last titans died and their calcified corpses began forming the continent's geography, roughly 3,000 years ago.
The Age of Bones
The era of decline when the last titans died and their calcified corpses began forming the continent's geography, roughly 3,000 years ago.
Item
1
Grave-Sugar
A rare and addictive drug derived from refined marrow that grants temporary magical power but accelerates calcification of the user's bones.
Landmark
1
The Spinal Canal
A massive tunnel running through the heart of the Titan's Spine, following the ancient vertebral column of the continent's largest titan.
Legal system
1
The White Candle Compact
An ancient agreement between the Ossian Empire and the Order of the White Candle granting the Order authority to contain marrow corruption and adjudicate cases involving the undead.
Location
1
Osteopolis
The imperial capital built directly into the calcified ribcage of the largest known titan, where palaces of white bone spiral around central shafts of glowing marrow.
Magic
1
The Calcification Sickness
A mysterious affliction contracted by long-term marrow handlers, causing patches of living tissue to gradually harden into fossil-like bone.
Organization
1
The Bone-Gravers
A sprawling criminal syndicate of grave-robbers, smugglers, and black-market marrow traders operating in the lawless wilds beyond imperial control.